If a picture really is worth a thousand words, then the emerging field of 3D litigation animation should leave you speechless. Oftentimes, words alone cannot fully convey the facts of your case and have the lasting emotional impact you need.
While traditional 2D exhibit boards help reinforce the factual information, they do not always demonstrate the importance of event time-lines, physical injury or emotional impact. Given the length of the typical court case, too much emphasis is often placed on overloaded exhibit boards, burdening the jury with information lacking continuity or impact.
The problem is a more advanced jury pool where information is instantly available. All types of information can be gathered quickly and interactively. No longer do they solely rely on print media for their information; instead, they use the internet to seek out multiple types of information and sources quickly. This information is then synthesized to form their independent opinions. Consideration must be given to how fundamentally different information is consumed by today’s “Instant Everything Generation.” Today’s presentations need to be multifaceted and encompass multiple types of media to create a lasting retention and impact on the jury.
Traditional techniques such as two-dimensional exhibit boards full of charts and graphs or PowerPoint based presentations are quickly becoming obsolete methods of courtroom presentations. If jury pools are becoming more advanced in how they interpret information, then the way cases are presented must also be fundamentally changed. Lawyers and litigators are turning to new mediums and new types of litigation support companies to help assist in trial graphics and litigation support.
Moh.Visuals, Inc. is one of these new and emerging 3D visualization companies. They are using cutting-edge mediums to assist legal practices in their courtroom presentations. In one particular case, a full 3D environment was modeled in the computer. Once this process was done, a simulation of the car crash was created from official data and photographic references. The next step was to create cameras at all logical viewpoints, including in car and opposing car angles. The last step in the process was to record the various angles and output them to various digital formats. Multiple static 3D renders were also created and mounted on boards to supplement the main movie, creating a multifaceted presentation.
Although the presentation was challenged for admissibility, the tangibility of the 3D visualization really did leave them speechless. The imagery not only was worth a thousand words. It saved them time, money and the emotional stress associated with a lengthy trial. The case was mediated and awarded without ever going to trial.